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scoop auto update, reset, clean 자동등록 scoop를 스케줄러인 예약작업에 등록해서 자동으로 업데이트 하도록 처리힌다. cmd+s > 예약작업 검색 후 예약작업 등록 명령어는 아래 내용 등록한다. scoop 위치 : C:\Users\username\scoop\shims\scoop.cmd scoop update * scoop reset * scoop cleanup * scoop cache rm * scoop update * && scoop reset * && scoop cleanup * && scoop cache rm * 명령어 update * : 설치한 모든 app을 업데이트 한다. reset * : 설치한 모든 app을 재설정한다. cleanup * : 설치한 모든 app 과거 자료를 모두 삭제한다. cache rm * : cache.. 더보기
vscode Keyboard reference sheets Visual Studio Code Tips and Tricks MacOS Sheet Linux Sheet Windows Sheet 더보기
Show Variable for window 10 How to list global environment variables separately from user-specific environment variables? window variables show # Specific to current user session reg query "HKCU\Environment"\ HKEY_CURRENT_USER\Environment ADTREG_SZC:\Users\username\AppData\Local\Android\Sdk ANDREG_SZC:\Users\username\Downloads\Android ANDROID_HOMEREG_SZC:\Users\username\AppData\Local\Android\Sdk ANDROID_NDK_ROOTREG_SZC:\Us.. 더보기
Install Postgresql for windows scoop https://www.postgresql.org/ Install Postgresql for windows scoop scoop install postgresql Path PGPATH = C:\Users\username\scoop\apps\postgresql\current PGDATA = %PGPATH%\bin PATH = %PATH%;%PGPATH%\bin; Start / Stop pg_ctl start pg_ctl stop pg_ctl --help PG Admin [Window+s] pgadmin user / database psql -U postgres psql (11.1) 도움말을 보려면 help를 입력하십시오. # 사용자 생성 postgres=# create user username with pa.. 더보기
Godot - Compiling Compiling Godot - Docs » Compiling Getting the source Introduction to the buildsystem Compiling for Windows Compiling for X11 (Linux, *BSD) Compiling for macOS Compiling for Android Compiling for iOS Cross-compiling for iOS on Linux Compiling for Universal Windows Platform Compiling for the Web Compiling with Mono Packaging Godot Optimizing a build for size 더보기
Godot - Introduction to the buildsystem Introduction to the buildsystem Godot - Docs » Compiling » Introduction to the buildsystem SCons Godot uses SCons to build. We love it, we are not changing it for anything else. We are not even sure other build systems are up to the task of building Godot. We constantly get requests to move the build system to CMake, or Visual Studio, but this is not going to happen. There are many reasons why w.. 더보기
Godot - Compiling for Windows Compiling for Windows Godot - Docs » Compiling » Compiling for Windows Requirements For compiling under Windows, the following is required: Windows에서 컴파일하려면 다음이 필요합니다. Visual C++, Visual Studio Community (recommended), version 2013 (12.0) or later. Make sure you read Installing Visual Studio caveats below or you will have to run/download the installer again. Visual C ++, Visual Studio 커뮤니티 (권장),.. 더보기
Godot - Compiling for Universal Windows Platform Compiling for Universal Windows Platform Godot - Docs » Compiling » Compiling for Universal Windows Platform Requirements SCons (see Compiling for Windows for more details). SCons (자세한 내용은 Windows 용 컴파일 참조). Visual Studio 2015 Update 2. It may work with earlier versions. See Compiling for Windows about the caveats of installing it and the various prompts. Visual Studio 2015 업데이트 2. 이전 버전에서는 작동 할.. 더보기