Godot3 Multiple resolutions Base size A base size for the window can be specified in the project settings under "Display", "Window". 창의 기본 크기는 프로젝트 설정에서 "디스플레이", "창"으로 지정할 수 있습니다. However, what it does is not completely obvious; the engine will not attempt to switch the monitor to this resolution. Rather, think of this setting as the "design size", i.e. the size of the area that you work with in..