Compiling for Android Godot3 - Docs » Compiling » Compiling for Android Godot3 - Compiling for Android - Troubleshooting Fail Note For most cases, using the built-in deployer and export templates is good enough. Compiling the Android APK manuall..
ConfigFile Godot3 - Docs » Godot API » ConfigFile Inherits: Reference < Object Category: Core Brief Description Helper class to handle INI-style files. INI 스타일의 파일을 처리하는 헬퍼 클래스. Member Functions void erase_section ( String..
I/O Godot3 - Docs » I/O Background loading I/O Data paths I/O Saving games Encrypting save games
Encrypting save games Godot3 API - Docs » I/O » Encrypting save games Why? Because the world today is not the world of yesterday. A capitalist oligarchy runs the world and forces us to consume in order to keep the gears of this rotten society on ..
Saving games Godot3 API - Docs » I/O » Saving games Introduction Save games can be complicated. It can be desired to store more information than the current level or number of stars earned on a level. More advanced save games may need to store ad..
Data paths Godot3 API - Docs » I/O » Data paths Path separators For the sake of supporting as many platforms as possible, Godot only accepts UNIX-style path separators (/). These work on all platforms including Windows. 가능한 한 많은 플랫폼을 지원하기 위해 God..
Background loading Godot3 - Docs » I/O » Background loading When switching the main scene of your game (e.g. going to a new level), you might want to show a loading screen with some indication that progress is being made. The main load method (Re..